poe cast when damage taken. It will also slow down and even kill enemies. poe cast when damage taken

 
It will also slow down and even kill enemiespoe cast when damage taken  (MS takes 3,750 damage and remains with 450 damage

on Nov 13, 2013, 1:35:14 AM. Supported Skills deal 25% less Damage. • 9 yr. Cast time reduced from 1 sec to 500 ms. They just happen independently. There are not "Hex type Curses". Requires Level 38. I was able to have it up and running with lower ward and life. (MS takes 3,750 damage and remains with 450 damage. 5s (1. The difference between a low level blood rage and a high level one is pretty huge. Poe cast when damage is taken to build is the new Poe 3. Pain sunder Vaal axe, Does 750 average damage per hit and has 1. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical. comments sorted by Best Top New Controversial Q&A Add a Comment . At level 1 is around 300damage and at levek 20 it's 3000 damage. Ah. Traps can be spells. Anomalous Cast when Damage Taken Support is an Alternate Quality gem of Cast when Damage Taken Support. Current POB: upgrade: of all, this build is not created by myself, the idea comes fr. The amount of stacks gained depends on a combination of the strength of the hit (ignores the target's damage reduction) and the. Base duration is 1. news Tattoos & Warriors, the Best Value in Trial of the Ancestors. It doesn't display a visible cooldown when "triggered" this way, either. Chaos Orbs. Dont be one of them ! - increased duration increases the base duration of IC which is 0. Weapon Configuration. Armor 3: Storm Brand + Blood Rage + Culling Strike Support. 4. i have attempted it and it doesnt. Cast When Damage Taken does not trigger exactly at its damage threshold. level 1. Log In Create Account Contact Support. Molten Shell - provides an immense absorption shield based on your Armour for a short duration. Showing 1 - 8 of 8 comments. For me, I keep CwDT around level 3 which hits all gems under level requirement of 42. Level 11 skeleton and Normal CWDT with 3625 life is a bad idea, because your Forbidden rite will do 2300 damage, your ward is 1600, even with mind over matter, you will die in maps. Cast When Damage Taken is absolutely unusable. Cost & Reservation Multiplier: 250%. cwdt Level 20 + immortal call not linked with cwdt Level 19 + immortal call. tv @ me on twitter @ this Path of Exile video I will try to explain to you how CWDT works. The maximum level requirement for its supported gems. The damage taken per Trauma stack counts as a hit, which means that skills like Vengeance will trigger, Cast when Damage Taken Support will trigger, etc. Gain temporary ES but only during the casting animation. The gem has a level requirement, and the spells linked to it must be below that level. All skills that do not scale damage (like curses) are not hurt by the low level arcanist brand damage reduction. 5 seconds (increased duration affects this). Damage taken as is a mechanic that allows damage from one damage type to be taken as another damage type. Cast when damage taken is a support gem that when enough damage is taken casts the supported spell or spells. 00 sec Can Store 1 Use(s) Use Time: 0. Posted by. Cast on damage taken - is usually an annoying support gem because it gets less useful the more it's leveled up, and it caps the level of gems it can trigger. cwdt Level 20 + immortal call not linked with cwdt Level 19 + immortal call. ninja is not affiliated with or endorsed by Grinding Gear Games. Imagine juicy weapon with highest dps on server. That build had the 2 options of have mirror tier gear or not have any damage. Because it takes forever to trigger a level 20 Cast when Damage Taken compared to a level 1. Versus Cast when Damage Taken Support. You can also get a Fortify buff through an amulet anointment called Hardened Scars, which grants Fortify while. so, my question is: if you support a guard skill with cast on damage taken, when you take a hit, does the buff affect that hit, or just subsequent hits?. Last bumped on Nov 7, 2021, 5:44:22 PM. 1. g. Every time we ignite an enemy, we take 100 fire damage. Applies a buff which can take some of the damage from hits for you before being depleted. Molten Shell - provides an immense absorption shield based on your armour for a short duration. For the 1st one on a 3/4L, have CwDT lvl4 and EC lvl7. Casting time is instant with CwDT, so faster casting does not matter. A level 1 cast when damage taken requires level 31 to use. Cast when Damage Taken Support. (5-10)% of Damage taken gained as Mana over 4 seconds when Hit 10% increased Movement Speed for you and nearby Allies Alive but not unscathed. Cast on Crit is usuable for some builds, often Dagger, Wand or Bow. 50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. Level: 1–20. You cannot Cast Supported Triggerable Spells directly. 1 version but with adjusted values for amount of damage taken needed to trigger the gem. I did some testing with cast on damage taken and found out that it casts skills in the order they are socketed. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. I have a cast on damage taken and a cast on stun, each with arc, but this idea is fascinating! Works, but I recommend you telling your partymembers beforehand. Posted by. im guessing your enduring cry is to high level to be used with cast on damage taken. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 34 Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken. All hits will deal added chaos damage to the cursed enemies. I've also found a Cast Damage Taken one in the first week of Nemesis -. Molten Shell Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4. For the cwdt+ec+ic combo, I usually level the gems to around lvl 12-15. - After the 4. . Immortal Ccall base duration is 0. Interestingly, lv 2 CWDT is also most efficient in terms of damaging spells, not accounting for the level of the triggered gem. The 250% mana multiplier is completely insane. It does work, I use it all the time on my summoners, just make sure to hover over your CWDT and look at what level it supports up to, and then make sure the bone offering is at the level or bellow the level CWDT can support. Since guard skills do not. its based on the damage dealt in relation to the targets hp. Ideally, People would rather immortal call trigger every 300 life rather then every 3000. Here we will Inventory Poe 3. i am very confused about this skill linked with multiple spells. Shares a cooldown with other Guard skills. GameDesignerMan • 9 mo. • 8 yr. I'm afraid you can't use Cast on Stun or Cast on Crit effectively for your build. I think of something like: Decoy Totem (distraction) + Enfeeble (lower monster dmg) + Immortal Call. 6 Builds for Synthesis League. However, when the Cast when damage taken support is procced, it seems to. Quote this Post. so the more % of his hp you deal as damage the longer freeze duration. They're Hexes now, previously known as Curses. This Gem can only Support Skill Gems requiring Level (38-69) or lower. Level 1 firestorm + 70% less damage. You can think of it as every linked spell getting a separate counter, low level CwDT will give one immortal call a 400 damage counter and the other will get a 500 damage one, so, as long as one hit doesn't happen to trigger both of. Cast when damage taken (Lv 20, Qu 20) -> Tooltip says: "Can only support skill gems requiring level 70 or lower". Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). Cast when damage taken . You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. Your life cannot be raised above low life. CWC = 3. Buy. My curated POE MTX store @ me on twitch. should have read the cast when damage taken gem fully and properly, states on it that linked skills need to be at or. Reply [deleted. It's in position two in the four link. Base duration is 1. The reason why most people don't level up CwDT is because of reason 1, if you keep it at level. 1 sec more duration. If all 3 linked gems reach their trigger damage at the same time (say, from one big hit), they will each cast NEARLY simultaneously, but it will go 2-3-4. Damage in Path of Exile follows a strict order of operations (as detailed on the PoE Community Wiki). Cast when Damage Taken Support automatically triggers the supported skill gem when taking a hit. Warlord's Mark. Popular one right now is cast when damaged + end cry + molten shell. This is my glove with the gem setup. Righteous FireSpell, AoE, FireLevel: (1-20)Cooldown Time: 0. Oldmetal. Cast When Damage Taken with Ice spells. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Version. 5 seconds (increased duration affects this). You need to reach level 38 in the game to be able to use this feature. Really enjoyed this combination. 5% increased Spell Damage This is a Support Gem. It should be more. 4⇐3. By default, it has a maximum of 20 stacks and lasts 6 seconds. So yes, it works, because it only a name change and some changes to SELF cast Hexes (Curses). The most common use-case is to link "Cast when damage taken" to a guard skill in order to protect yourself after you take a big hit, so you. Scold's Bridle makes the character taking enough self damage (after mitigation from MoM) to tigger Lvl 21 cast when damage taken support, therefore casting 10 spells per cast. Cast when Damage Taken Support. This is a new record for GGG, with the player retention being worse than every other league by a considerable margin. Since you are damaged, CWDT will cast spells linked to it The damage each skeleton does is 420, its less than 1500 ward. The damage counter doesn't accumulate while the spell is on cooldown, so they will all just get out of sync from your intention. Cast Time: Instant: Level Req. In this case it adds . 23 Expansion Timeline tenkiei - October 9, 2023. Paying life with blood magic is not taking damage and will not trigger Cast on Damage Taken. In this article, we’ll explore. Cannot support. When you take damage, the damage counter is checked against each linked spell gem in order. The reduction of output damage penalty by gem level is simply not good enough to compensate the higher amount of damage taken required to trigger the gem. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. It answers your questions in detail. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . The full description of the gem is here : For example, if you level up the gem to level 5, it will trigger every time you take an amount of 812 damage, and when. Current meta is to level CWDT level 1 and level. To mitigate it you're forced to invest in survivability. Arcane Surge grants (10-20)% increased Cast Speed Arcane Surge grants (30-58)% increased Mana Regeneration rate Arcane Surge lasts 4 seconds Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge Additional Effects per 1% Quality: Supported Skills deal 0. Retrieved June. 25 secThe strongest setup is to have the two CwDT setups. We take 2940 Damage in total, so the Cast When Damage Taken Gem should have a lower damage threshold than that. A guard skill is there to safe your ass when you make a booboo and are in a bit of a pickle. It's a strong offensive option (still some mob distraction too). It does not grant a bonus to your character, but to skills. Perfect. Can't cast when damage taken immortal call. Trigger Supported Spells when you take (528-3142) total Damage from Hits. Popular one right now is cast when damaged + end cry + molten shell. 3 skill that combines Poe poehype and Poe frost blades for builds in Poe 3. Let's talk Cast When Damage Taken in Path of Exile! These quick tip videos are meant to supplement my more detailed Path of Exile Basics videos. Scenario 3: MS manual cast + you have insane reaction time. I'm reporting this as a potential bug as the behavior is strange and does not seem to be documented. Supported Skills deal 25% less Damage. Miroslav100 • 2 yr. Triggered spells don't use mana, or take up the characters time with their cast time. ago. Shares a. Cwdt immortal call increased duration molten shell. Or scour recipe the blood rage and warlords mark if they are only one gem level away from being. Dont be one of them ! - increased duration increases the base duration of IC which is 0. Immortal Call is a guard skill that reduces incoming Physical and elemental damage. hope so for asap respond. Log In Create Account Contact Support. Although Spell Cascade Support cannot support Totem, Trap, or Mine skills, it does work with Triggered skills like Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. IGN: Qwib_Cleave [Delve League SC]. The main way this tool operates is by using datamined alt-quality gem weights from poedb, and by comparing it to the cost of various gems and lenses, it will. Order is: socket 1 of mainhand, then socket 1 of amulet, helm, offhand, body, gloves, boots, followed by socket 2 in mainhand, and so on. -The build works by using Scold's Bridle to "deal you 400% of Mana Spent as Physical Damage" which triggers Cast When Damage Taken (CWDT) and any spells linked to it. Anything wrong with it? Last bumped on Mar 6, 2022, 4:15:03 AM. ago. Cast when damage taken - skill (cold snap/ ice nova etc) - elemental proliferation - hextouch - enfeebble - something. For example, if you have Enduring Cry-Cast on Damage Taken-Discharge in an item and trigger the cast on damage taken you will enduring cry first before you discharge. Cast when Damage Taken only works with spells. 1) Your MS level is higher than your CWDT trigger level. Better off using blade vortex (6% base crit and rolls for crit with every hit) for this type of setup in my opinion. 13. 75s to 0. So you take no damage. GameDesignerMan • 9 mo. It does not grant a bonus to your character, but to skills in sockets connected to it. I remember reading in a guide most people recomend level 4 Damage taken gem since 725 is a good number of damage. Cooldown Time: 0. I have just been testing out a few gem setups and have found that Cast When Damage Taken and Phase Run go hand-in-hand and act as a worthy replacement to the classic Cast When Damage Taken setup. Corrupted. 0. 25 seconds this works well for Cast on Crit when you trigger multiple damage spells etc. The entire process is automated, and you can no longer manually use the skill. Level: (1-20) Cost: (7-13) Mana. That gives you the charges fast. As far as I know, you should still be considered to be casting a spell if you do so from CWDT. Maybe 2-3 fire damage per hit. skills with a reservation cannot be triggered. Supported Skills deal (27–65)% less Damage. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. I discovered this (rather unfortunate) fact with my attempt at a Scold's Autominer. Precision 40%. Also, it has a soul limit so. i currently have a cast when damage taken (level 2) attached to a decoy totem (level 11) and molten shell (level 10) in my gloves. That's why I'm going to buy lots of lowlevel gems now. Enduring cry and decoy totem are the best 2 I've seen so far. Fortify is a buff that grants the player 20% less damage taken from hits for 4 seconds. It can also be used with Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. I would say no, cast when damage taken counts damage from hits. Not to be confused with Damage conversion or Damage taken. 1. poe. I have a level 7 CWDT linked with a level 7 Vaal Haste, a level 8 Immortal and an Increased Duration. If you can cast it separately then it's not linked to cwdt. 0. 3. Cast When Damage Taken can only support skills that have equal or less level requirement, so your Level 2 CwDT should support linked skills that have a level requirement of up to 40, which is a Level 4 Immortal Call gem. The most common use-case is to link "Cast when damage taken" to a guard skill in order to protect yourself after you take a big hit, so you. Drake Apr 30, 2017 @ 8:33am. Posted by. 5⇒6. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Supported Skills deal (27–65)% less Damage. 50 sec Radius: 22 Requires Level 24 Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. cwdt Level 20 + immortal call not linked with cwdt Level 20 + immortal call. Vaal Skills can not be cast by Trigger Skills (CWDT, CoC, etc) most people make a mistake when using IC with increased duration. From the title I thought that was a teaser for one of these videos with a team of 8 people spending 349034930 divines to prepare a cdwt discharge for trillions of damage - making the screenshot very confusing. Cast on Critical Strike's cooldown has been increased from 0. Level: (1-20) Cost: 5 Mana. Immortal Call is now pretty much useless imo. 10; Might is Right Divination Card PoE – Farming Trypanon; San Antonio Spurs Roster NBA 2K21 Ratings Team Badges; PoE Smoldering Grave Delve. The answer is that the action of laying a trap is different from either casting or attacking, and thus doesn't work with cast when damage taken. Cast on damage taken: Ice Nova - This slows and slightly damages everything around you after breaking the damage threshold of the On Damage Taken, giving you time to use a. 25 second cooldown of discharge provided by endless misery. 5 + 3) from the initial trigger (longer with increased duration) CWDT starts recording damage again. Freeze the whole screen. CwDT won't cast war cries. Shares a cooldown with other Guard skills. IGN: Qwib_Cleave [Delve League SC] Posted by. you can still cast enduring cry manually and let Immortal Call proc automatically on cwdt. Yes it does, but remember Molten Shell is practically useless with a low level CWDT. This Gem can only Support Skill Gems requiring Level (38–70) or lower. Cwdt ANY SPELL would work really, except traps. 1. So in the case of a cwdt + bane + curses, the curses will be linked to two triggers and then won't be triggered. I prefer to use a Rejuvenation Totem instead of. Its trigger threshold and maximum trigger level for linked spells depend on CwDT's gem level. 04% >= damage Trigger threshold)? Cast when damage taken has a damage trigger. Cast when Damage Taken Support - Automatically triggers the primary skill gem when taking a hit. Take less Physical and Elemental Damage for a short time. Still it seems very odd to me that RF can have its degen started by CWDT but not the positive effects. Part 1Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. Pob: budget, higher dps with more cats version: what this means is that its not going to cast your Vaal spell the first time you get hit by anything after it finishes charging. Also the higher your CWdT gem is the more damage you have to take before it procs. Posted by The_EcIips3 on Jun 19, 2022,. Anomalous Cast when Damage Taken Support, Cast when Damage Taken Support . for. Cast when damage taken + Vaal molten shell Fluff Howdy, I've been using this build and just swapped the vaal molten shell in for a normal molten shell. Level 1 CWDT has a damage threshold of 528 damage. Since you are damaged, CWDT will cast spells linked to it The damage each skeleton does is 420, its less than 1500 ward. Molten Shell will trigger when taking damage. What you wish it said to maintain said pedantry would be "cast AFTER damage taken" No, what YOU wish. This is a brilliant idea to mitigate multiple small damage by Ward, so we can trigger "Cast when damage taken" without actually damaging ourselves Also the new passive. You take 1,250 damage and Recover Life extremely quickly and survive. Immortal CallSpell, Duration, GuardLevel: (1-20)Cost: (21-36) ManaCooldown Time: 3. But overall it is probably better to have increased duration linked in whatever setup you end up using. Righteous FireSpell, AoE, FireLevel: (1-20)Cooldown Time: 0. Cast when Damage Taken Support 1 2 Next View Staff Posts Post Reply Forum Index » Gameplay Help and Discussion » View Thread Path of Exile is a free. PoEDB. You cannot Cast Supported Triggerable Spells directly. But now there could be something like this: Attack when damage taken - earthquake - sunder - sweep So if you take enought damage, the attack when damage taken activates the other 3 attacks: earthquake, sunder and sweep. vaal skills can also not be triggered if you meant vaal grace. , Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Forbidden Rite deals 40% of Max Health as Chaos multiplieed by our negative 50% Chaos Resistance, which results in 2800 x 0. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind Over Matter will typically have more hit points than their Life pool (for purposes of stunning). Below are the skill gems with the Guard. frequency goes from 6 per sec to 8 per sec) at the cost of taking 166% more damage (i. I have temp chains on my CWDT and it works as it did before. 60 sec Requires Level 28 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. This also results in more stuns per damage taken. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Damage over Time does not count for CwDT. You. Empower Support 29%. According to the tooltip the level 21 immortal call also requires "only" level 70, same as the level 20 immortal. Volley, Desecrate - Spell Cascade, VD - A. EDIT: I get it, they don't want you to use a granite flask of ironskin and a few armor pieces and get 20k-30k armour. Cwdt ANY SPELL would work really, except traps. Having two CwDT means they will not proc together most of the time so you can run more copies of the same spell. " -. tempest shield + added lightning damage + chain cast when damage taken + steelskin + increased duration + efficacy I think tempest shield breaks when there is a shortage of mana for cast when damage taken. Log In Create Account Contact Support. This is either specified in the skill itself (and increases with the level of the skill. 13. (I've ran 20 or so maps and it hasn't procced. 26. You can in theory, but realistically it doesn't work very well. Supported Skills have (25-44)% increased Effect of. 2 sec therefore gives you only 0. 1 patch wants to motivate you to level the CWDT. The three Stat passive groups. Please contact the moderators of this subreddit if you have any questions or concerns. It will show up in her dialogue as "Rapture Reward" and as "The King of Fury/Desire" in the waypoint map's. Dialla rewards you with and Petarus/Vanja sell the gems once you progress far enough into Act 4 to (literally) open up the beast. Right click to remove from a socket. read the gems carefully. 6 Builds for Synthesis League. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 1 for this build). For example I link cwdt to inc duration and vaal molten shell. Strategy. Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. This article describes new Path of Exile content released in version 3. Cast when Damage Taken (Level 10) + (Vaal) Molten Shell (Level 15) For Endgame: Cast when Damage Taken + Immortal Call Cast when Damage Taken casts linked spells upon accumulating enough damage taken from hits. Steelskin + Enfeeble is probably your best bet as a caster for defense. if you have a lv1 CwdT and a lv3 CWDT, lv1 goes off at 500 dmg, lv 3 at 750. This is a Support Gem. When a gem passes the damage taken check it triggers and puts all cwdt-linked gems of the same spell on cooldown and. - Steelskin goes on a 3s CD. 2. 0. Breaks the idea of the. We take 2940 Damage in total, so the Cast When Damage Taken Gem should have a lower damage threshold than that. Cast Time: 0. Complete the Quest in Act 4 The Eternal Nightmare. Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Now regarding the level-requirement of the Cwdt-Gem: If the Immortal Call is within the Cwdt-Range but Increased Duration is not, what happens? Immortal Call doesn't get casted Immortal Call gets casted, but without the increased DurationAs far as I am aware, reflected damage you take does count for the damage counter of Cast when Damage Taken, including Boneshatter and Defy Pain. Molten Shell triggers when. Dump this Rage with Berserk for big gains in character size, damage and. This may not sound like a lot but. 1. The buff grants added lightning damage based on the amount of. This is calculated after damage reduction like armor. It can also be used with Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. If you have 300 ward then you will take 120 damage to life. HINDBRAIN • 21 days ago. 2, it covers the 4l cast when damage taken support. news Tattoos & Warriors, the Best Value in Trial of the. 2) again, yes but no. Frost ShieldSpell, AoE, Duration, ColdLevel: (1-20)Cost: (30-54) ManaCooldown Time: 5. For CwDT+EC+IC, level it up to the point when the trigger damage is 70~80% of your max life/es. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . 2. ninja is not affiliated with or endorsed by Grinding Gear Games. At level 1 is around 300damage and at levek 20 it's 3000 damage. 0. Berserk Spell Level: (1-20) Cost: (10-16) Mana Cooldown Time: 5. Best. earlier today they were working just fine but after a while the cast when damage taken stopped triggering the other spells and even though the gem is linked with those spells i can. Daylyt Necromancer • 6 yr. This Gem can only Support Skill Gems requiring Level 72 or lower. Supported Skills deal (27–65)% less Damage. With 'Path of Exile: Cast When Damage Taken', you have the ability to trigger support spells as you reach a certain threshold of damage. (MS takes 3,750 damage and remains with 450 damage left. 4 x 1. 5 (= 50% inc frequency) = 1,500 dmg per second before resistances, which is equal to 375 dmg per second after 75% resist. Nearly simultaneously (so fast you cant notice it), but the game can only do things in 1-2-3-4-5-6 order. 5% increased Damage This is a Support Gem. That's fundamentally what happens when you socket a spell with a trigger gem. One low level for immortal call and one lv 20 for molten shell to get max effect, they will trigger separately. i dont know why,some guy on poebuilds did guide to this. Now go take 2184 damage and it should pop Immortal Call for 1 second. Now causes 75% of damage from hits to be taken from the buff before your life or energy shield. 23 Expansion Timeline tenkiei - October 9, 2023. Alloxyaa •.